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Harvey Specter

This was a likeness project that I did some time ago of the character Harvey Specter (played by actor Gabriel Macht) that I decided to take some time to finalize it. I learned a lot from this one, and there are definitely some points that I need to improve for the next one, but I'm once again amazed by UE4 capabilities. I used alembic hair exported from Maya and the lights are from the DigitalHuman scene. Textures were hand-painted in Substance Painter.

XGen in Maya

XGen in Maya

Substance Painter viewport

Substance Painter viewport

UE4 viewport

UE4 viewport